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The Italian Wars - Ultimate (Battle Beta)

Lun 14 Nov 2016 - 16:30 por Miguel80tp

The Italian Wars - Ultimate (Battle Beta)



Lanzada la beta del futuro Italian Wars - Ultimate. Se han añadido varias facciones nuevas, junto con una revisión completa de todas las estadísticas de las unidades. También se han agregado nuevos sonidos y música que proporcionan una sensación completamente nueva y un ambiente renacentista.

Más información // Fuente original



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Vacuus Lux Lucis

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Taqui
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Re: Vacuus Lux Lucis

Mensaje por Taqui el Miér 29 Abr 2009 - 14:02

Ostia! Han conseguido implementar las murallas en el mapa de campaña:





Qué pasada! Ahora sólo falta que comenten si también podrán destruirse durante las batallas o si tendrán presencia y repercusíon directa en los combates que se realicen el el muro o cerca de él.

Creo que este mod va ser una de las sopresas más agradables que vamos a tener este año! Very Happy


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Re: Vacuus Lux Lucis

Mensaje por Beneker el Miér 29 Abr 2009 - 14:22

Supongo que es el muro de Adriano , esta muy logrado , ojala que que aparesca en el campo de batalla.

Saludos


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" No hay nada mas seductor y esclavizante que la vida humana en el mar " Joseph Conrad

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Re: Vacuus Lux Lucis

Mensaje por (HG)LordKoal el Miér 29 Abr 2009 - 14:52

Son simplemente un modelo en el mapa de campaña como lo pueden ser los Argonath en el TA, pero dudo muchisimo que salgan en el campo de batalla y que se puedan destruir. De hecho si os fijais ya esta destruida en parte, pues en esa epoca asi era y ademas entonces no se podria pasar por ella


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Re: Vacuus Lux Lucis

Mensaje por Taqui el Miér 29 Abr 2009 - 15:13

Sí LordKoal, de momento sí, sólo saldrá en el mapa de campaña.
Pero es que ahora no recuerdo donde leí que tenían intención de que el muro y sus torres tuvieran alguna repercusión directa en los combates, sólo que ahora no lo encuentro y no sé cómo estará esa parte del proyecto (o igual aquellos comentarios no eran de este mod y voy confundido, pero juraría que sí).
De todas formas, queda muy guapo en el mapa de campaña, eh? Sería un puntazo... que las tropas pudieran asaltarlo (en X turnos) para aparecer al otro lado si eso pudiera hacerse. Laughing


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Re: Vacuus Lux Lucis

Mensaje por Icedie of South el Sáb 9 Mayo 2009 - 22:19

Ostia de Mayo, espero que les guste, no la hemos posteado en ningun otro lado mas ke en la dev.

Celtic settlements:



Anglo-Saxons


Pictish


Pronto posteare mas sobre ellos!!

Alrespecto de las muralla Adrianica" Hadrian Wall " tendra un impacto en la construcciones(piedra) tambien incrementa la seguridad en la zona de Coria( Establecimiento cerca del Muro)

Esperamos que Argantonio descubra todo sobre ".world" archivos y ".coallision" ya ke han creado muchas cosas nuevas(TATW las ha implementado) pero existen problemas para editar los archivos de Kingdoms, ojala este tema se resuelva pronto y que alguien cree un tutorial pleno y entendible a todos.

Saludos

Beneker
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Re: Vacuus Lux Lucis

Mensaje por Beneker el Sáb 9 Mayo 2009 - 22:37

Que gran trabajo estáis haciendo Icedie , seguro que sale un gran mod.

Saludos


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Re: Vacuus Lux Lucis

Mensaje por DWarrior el Sáb 9 Mayo 2009 - 22:54

Que bonitas ! Razz


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hereje
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Re: Vacuus Lux Lucis

Mensaje por hereje el Sáb 9 Mayo 2009 - 23:02

gracias por postearlo Ice. :catalan


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Re: Vacuus Lux Lucis

Mensaje por Pukin el Sáb 9 Mayo 2009 - 23:16

Impresionante, y muchas gracias por hacernos la semi exclusiva se agradece de veras!


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Only the dead have seen the end of war
Sólo los muertos han visto el final de la guerra.
Platón

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Re: Vacuus Lux Lucis

Mensaje por Taqui el Miér 3 Jun 2009 - 18:19

Hereje, sabes algo de Ice?
Mírate el TWC... hay algo raro.

Edito: nada, nada. Ice se ha tomado un par de semanas de vacaciones.
Por un momento pensé otra cosa...


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Re: Vacuus Lux Lucis

Mensaje por Icedie of South el Lun 13 Jul 2009 - 23:47

Estamos trabajando chicos, se nos fueron dos valiosas piezas, absinthia( co lider) y experto scriptter Tsarsies. Sad
Pero el mod sigue en pie, ahora somos
Differently Sane: Coder dedicado ha adaptar al BBB( Blood Broad Bastard) para aquellos no familiarizados con el BBB, se trata de "Traits" Particularidades de cada caracter( Rey o heredero y cualkier miembro de familia) que son transferibles mediante desendencia o por adquirición manual( transferibles por el jugador), de este modo sereis capaz de seleccionar heredos o seguir una especifica descendencia.
ejemplo:
Rey A gobierna en 620ad, muere 40 años más tarde , Heredo de sangreA es derrivado y eliminado pero deja un descendiente qe no es reconocido como heredero, esto podria reducir o inducir a una rebelion en contra de la nueva autoridad. todo dependrá de tus habilidades de mantener el nivel de conducta no menos de 60% de conducta positiva en cada region.

Göteborgare: Coder, creador de un programa multiplicador del archivo Export_Descr_Buildings.txt( beta testing) encargado del EDB y de cada update , actualmente estamos en mod folder VLL v0.47, si muy cerca de version 1.0.

Rosanov: Researcher, encargado de todas las facciones de britania, actualmente trabajando en alguna biblioteca nacional en Wales.

Mr Mac: Researcher, encargado de todas las factiones Gaelicas y Celtas.

Karlo´ST: excelente modelador, modelando los mecenarios:
Spoiler:

Rt. Hon. Gentleman: en cargo de la musica: presta un rato de tu tiempo a sus creaciones.
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Alma y eje de este projecto Yo: por el momento estoy creando scripts , money scripts( script de dinero), Garrison script, Faccion emergente Norsemen y Danelag, High King script, Land Lord script, rebelion script, union de facciones script, como por ejemplo : en el caso de Fortriu, una faccion Picticia o Picta(Pictish) si el lider de fortriu elimina al lider de Caith que es la otra faccion rebelde de los picts y al mismo tiempo elminar esa faccion, lo mismo que la union de Kalmar (Dinamarca y Noruega)en la Campaña Teutónica.

Las facciones estan completamente modeladas pero la parte de textura todavia deja poco que desear.

Eso es todo de mi parte, y mis disculpas por mi ausencia.

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Re: Vacuus Lux Lucis

Mensaje por Beneker el Dom 4 Oct 2009 - 19:51





Logo (By: [Tienes que estar registrado y conectado para ver este vínculo])




FACTION SYMBOLS

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(This is a animated gif so there is some loss in quality)









_______________________________

This is the list of the factions:




Fortriu / Northumbria / Laighean / Essex / East_Anglia / Gwynedd / Wessex / Ui_Neill / Dyfneint / Mercia / Mumhan / Connacht / Dyfed / Alt_Clut / Dal_Riata / Gwent / Powys / Cantware



Non Playable:



Danelags
(Emergent Faction) / Mide (Southern Ui´Neil´s Rebels) / Norsemen (Emergent faction) / Ynis Manaw (Rebels) / Breifne (Rebels) / Airgialla (Rebels) / Caith (Picts Rebels)



Possible emergent factions:



Kingdom of Alba(Fortriu) / Deheubarth (Dyfed)






Brief description of factions:



Spoiler Alert, click show to read: 
Fortriu



Once, the legend says, there was a Pict king named Cruithne, son of Cing. Cruithne reigned for a hundred years and he had seven sons, who were named Fib, Fidach, Fotla, Fortriu, Caitt, Ce and Circenn. Upon his death the kingdom was divided between his seven sons. Scone was the capital of the strongest of the southern kingdoms, Fortriu.



Northumbria



Composed of the union of two independent kingdoms, Bernicia and Deira by Aethelfrith, a king of Bernicia who conquered Deira around the year 604. He was defeated and killed around the year 616 in battle Raedwald of East Anglia, who installed Edwin, the son of Aella, a former king of Deira, as king.



Laighean



Prior to the latter 5th century the overlordship of Leinster was held by the Fir Domnann, who invaded Leinster sometime before the 4th century, from western Caernarvonshire in Wales.

They were ousted by the Uí Failge, Uí Bairrche and Uí Enechglaiss. The Uí Bairrche are in turn said to be related to the Brigantes tribe of northern Britain, and they ruled southern Leinster from the earliest centuries A.D.




Essex



The region of the East Seaxe was settled by Saxons from circa AD 500, and it occupied the former British territory of Caer Colun, north and east of London. There was probably already a Saxon population in the area from the late fourth century; the descendants of Roman foederati. In 616 Eadbald's claim of overlordship over the East Seaxe is rejected by his three cousins Sexred, Sæweard and Seaxbald who becomes joint kings there at the same time as Eadbald becomes king of the Cantware.



East_Anglia



Settling first in the north the Angles in the region gained ascendancy between 475-495 from the British territory of Caer Went. The kingdom of the East Angles was founded in circa AD 575 as a result of the uniting of the North and Suth Folk. The Anglians were not totally dominant in the area; there was also a sizable Saxon presencesettled in this area as foederati before the collapse of Roman rule.



Gwynedd



Located in in the former territories of the Deceangli and Ordovices. A group of Votadini Picts (under Cunedda Wledig were transferred by Magnus Maximus to secure Western Britain from Irish raiders, moving from the Manau Goutodin kingdom. In Wales, Cunedda governed most of the north. His father and grandfather bore Roman names and in true Celtic fashion, Cunedda could trace his lineage back to Beli Mawr.



Wessex



The Saxon Gewissae, landed on the south coast and began to carve out an area of settlement for themselves. This was traditionally in AD 495, where they were led by Cerdic, whose mother were British. Cerdic headed a British power bloc which, with German mercenaries or help related through intermarriage to Jutes or Saxons, staged a takeover and was able to set up a viable Brito-Saxon kingdom after the heavy Saxon defeat at Mons Badonicus.



Ui_Neill



The sons of Niall of the Nine Hostages, Eoghan, Conall, and Enda, travelled north from the kingdom of Connacht into the western and northern regions of the kingdom of Ulster (county Donegal). It was here in the 5th century that the Cenél Eóghain and Cenél Conaill began to establish themselves as overlords in northwestern Ulster.



Dyfneint



Although under Roman control until the late fourth century, the Celtic tribe of the Dumnonii probably exercised a certain amount of self-government in their own lands. They most probably re-established their kingdom as a power in its own right by the time of Magnus Maximus, as the latter prepared Britain's defences prior to establishing his own claim for control of the Roman Empire in AD 383.



Mercia



From circa AD 520 the Iclingas gradually moved into the East Midlands, alongside other groups who eventually came to be known as the Middil Engle. From circa AD 600 the Iclingas began absorbing the Saxon and Anglian kingdoms and tribes of the eastern Midlands into their territory, and became known as Mercians, meaning Lords of the March. The early Mercians held the main border in the emerging Engla-land, and were instrumental in pushing back the borders of British kingdoms such as Cynwidion and Pengwern.



Mumhan



The Éoganacht were a federation of tribes claiming a common lineage from Éogan Mór, Son of Ailill Aulomm. They spread throughout Munster and were noted as kings of Munster from an early period until the rise of the Dal gCais in the 10th century.



Connacht



The fourth century 'high king' of Ireland Eochu Mugmedón's son Bríon was the ancestor of the Uí Briúin, who along with the descendants of Eochu's son Fiachra Foltsnaithech, ancestor of the Uí Fiachrach, were to rule the province of Connacht for seven centuries. One of Eochu Mugmedón's other sons was Niall [of the Nine Hostages], ancestor of the Uí Neill, whose descendants were to dominate the Irish high kingship over a similar extended period.



Dyfed



The British kingdom based on the Celtic tribal territory of the Demetae was created in 382 by one of the sons of Magnus Maximus.

The Irish Deisi tribe were settled by the Roman authorities in the Demetian region. Their leader, Aed Brosc`s grandfather, Eochaid Allmuir, had been forced to leave his homeland after a bid for independence was severely crushed by the Irish High King. The descendants of Aed's eldest son, Urb, founded the Kingdom of Brycheiniog between 420-450, while his younger son, Triffyn Farfog, married the heiress of the Demetian kings.



Alt_Clut



Centered on the Clyde headwaters and its capital of Dumbarton, or Alcluith. Formed into a kingdom in the second century, when a descendant of Caratacus of the Catuvellauni collected together a force of 'free Britons' in opposition to the 'enslaved' Britons and their roman masters to the south. Alt Clut remained for the most part an independent kingdom, one of the few British kingdoms never to be conquered by the English or Normans



Dal_Riata



In descent from Cairbre Rioghfhoda, Dal Riata was the tribal and territorial name of the early tribes of County Antrim. The Dal Riada extended their kingdom into Scotland probably during the 3rd to the 7th centuries. The early term that the Romans referred to these and other tribes from Ireland was the "Scoti".



Gwent



Founded as a kingdom of the Silures Britons, Ewyas was situated east of mid-south Wales, and seems to have been as well-established and as early as Dyfneint to the south. Gwent evolved from Ewyas, it continued to use Caer Gwent as its capital. The kingdom was renamed Gwerthefyriwg in honour of Vortigern's son, and later came to be known after its capital.



Powys



Centered at Caer Meguaidd, and covering much of the modern Welsh border, Powys derived its name from the descriptive Latin pagenses, '(land of the) country dwellers' or 'people of the pagi'.

Powys was almost certainly Vortigern's native land. According to tradition, Vortigern's second son was handed Powys when Vortigern became High King. In
circa 570, Powys was apparently divided in two. The name was retained for the western half, while the eastern half became Pengwern.




Cantware



Founded in AD 450, this was the very earliest of the Anglo-Saxon kingdoms. Made up of a mixture of Germanic Jutes and Celtic Britons, the Jutes were originally used as mercenaries by the controlling British forces. For the first century or so, the Jutes had joint rulers; Hengist may have led them, but Horsa ruled alongside him until his death in battle with the British, and then Hengist's son Aesc took on the role until Hengist's death.



Non Playable:



Danelag
(Emergen Faction)



A large number of Vikings landed in East Anglia their leaders were Ivar the Boneless and Halfdan sons of Ragnar Lodbrok, and Anlaf Cuaran, the King of Dublin. The 'Great Army' moved north into Northumbria. In 867 the Danes attacked Northumbria and York. They wanted revenge for the death of their father who had been killed by Aella, the King of Northumbria. The Danes destroyed many churches and monasteries including Whitby Abbey. The monasteries remained ruined for two hundred years.



Mide (Southern Ui´Neil´s Rebels)



The Middle Kingdom, the ancient Irish territories of Mide and Brega, which held one of the great ritual and royal sites in ancient Ireland, that of Tara. Niall Noígiallag established himself as king of Tara around the turn of the 5th century AD. His sons and grandsons continued a conquest of the northern Laigin territories to carve out the sub-kingdoms of Mide and Brega for their descendants.



Norsemen (Emergen faction)



Both Orkney and Shetland saw a significant influx of Norwegian settlers during the late 8th and early 9th centuries. Harald Hårfagre ("Harald Fair Hair") subdued the rovers in 875 and annexed the Northern Isles to Norway.

The Hebrides came under Norse control already before the 9th century. Norwegian rule of the Hebrides was formalised in 1098 when Edgar of Scotland recognised the claim of Magnus III of Norway after the Norwegian king had conquered the Orkney Islands, the Hebrides and the Isle of Man in a campaign, directed against the local Norse leaders of the various islands.




Ynis Manaw (Rebels)



The Isle of Man was taken by the Irish in the fifth to sixth centuries. Before that, for a short time, its king ruled over the Picts in Galwyddel. That region was absorbed into Rheged, but became a dominion of Ynys Manau again from around 632.



Breifne (Rebels)



Bréifne was held by the clans of the Uí Briúin Breifne, descendants of Aodh Fionn(Hugh the fair), from the 7th century. Around the 6th century the Conmaicne Rein are thought to have moved north from around the present Dunmore and settled in Magh Rein. About the 8th century, the area was conquered and settled by the Uí Briúin (O Brian) who were a branch of the royal family of Connacht.



Airgialla (Rebels)



Ancient Irish tradition tells us that Airghialla was a territory in northern Ireland founded by the three Collas about the 4th century of the Christian Era. The three Collas made war with the High King of Ireland, Fiachadh, and overthrew and killed him in order to sieze the Kingship for Colla Uais. The term Airgialla is translated as 'those who give hostages', alluding to a subordinate status of the various groups inhabiting the area.



Caith (Picts Rebels)

Once, the legend says, there was a Pict king named Cruithne, son of Cing. Cruithne reigned for a hundred years and he had seven sons, who were named Fib, Fidach, Fotla, Fortriu, Caitt, Ce and Circenn. The northern Picts were combined in one kingdom, that of Cat, under the powerful Brudei.












MAP

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HADRIAN WALL

Spoiler Alert, click show to read: 








STONE HENGE

Spoiler Alert, click show to read: 






WELSH SOIL

Spoiler Alert, click show to read: 






MAP REGIONS

Spoiler Alert, click show to read: 





SETTLEMENTS

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CELTIC CULTURE






City / Large Town / Town / Large Village / Village




SAXONS CULTURE






Village / Large Village / Town / City




BRITONS CULTURE






Village / Large Village / Town / City




PICTISH CULTURE






Village / Large Village / City / Large City Large / Town







UNITS (just some, more to follow)

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INGAME LOOK


Spoiler Alert, click show to read: 




















































And a special unit for you guys (and maybe girls)!





Spoiler Alert, click show to read: 
















We hope you enjoyed this preview, we promise to amaze you with more quality work and brilliant ideas in future previews.



Stay with us!

Best regards,

VACUUS LUX LUCIS Team.






_________________________________________________________
" No hay nada mas seductor y esclavizante que la vida humana en el mar " Joseph Conrad

Werety
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Re: Vacuus Lux Lucis

Mensaje por Werety el Dom 4 Oct 2009 - 20:01

CARROS...

uooooooooooooooooooo

este mod va ser la repera, me recuerda al vikings expansion del primer medieval pero mas currado, enhorabuena

a ver cuanto sale

Icedie of South
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Re: Vacuus Lux Lucis

Mensaje por Icedie of South el Sáb 10 Oct 2009 - 23:01

Y ojalá que pronto!! Gracias Beneker por postearlo aquí, ya me la venia pensando hace tiempo, es que RL me esta tomando todo el tiempo libre para modear, pero se sigue hasta el final.

Saludos

Norland
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Re: Vacuus Lux Lucis

Mensaje por Norland el Dom 25 Oct 2009 - 19:56

Buf, que pedazo de mod, mi enhorabuena a sus creadores. YA espero ansioso para poder jugarlo

Contenido patrocinado

Re: Vacuus Lux Lucis

Mensaje por Contenido patrocinado Hoy a las 8:54


    Fecha y hora actual: Jue 8 Dic 2016 - 8:54