Note. This Mod does not alter any original data!
The America's in Vanilla was a joke, so I've increased the maps width and put in a much larger America with over 20 provinces.
-24 Playable Factions
-More provinces added to the existing Vanilla Map.
-2 turns per year from 1350 to 1535
-Gunpowder available from the start.
-Any ship can cross the Atlantic, no need to wait for the 'world is round' event.
-Antioch and Kingdom of Jerusalem added as emergent factions.
-Aztecs, Apachean, Mongols, Ireland, Teutonic Order, Lithuania and Papal States added to the grand campaign as playable.
-AI only trait system, for a better challenge.
-All Aztec and Apachean buildings and agents from Americas mod added, plus new ones by me!
-Aztecs and Apachean can ‘invade’ Europe.
-All Factions start with at least a Large City or Fortress and a Gunsmith.
-Better Artillery, increased movement on campaign map and 3 pieces instead of 2.
-Fast cavalry moves quicker on the battlemap.
-Improvements made to Rebel Faction’s AI.
-More realistic building times and cost's, all farm upgrades are cheaper and quicker, etc.
-Increased movement points on the campaign map.
-Increased merchant trade value for the best resources.
-Cannons recruitsble as mercenaries.
-Mercenary Wardogs available as an optional unit.
-Dismounted Knights Templar, Hospitaller, Teutonic Knights and
Knights of Santiago added and available from Major Chapter House
-Mounted Naffatun, Mounted Greek Firethrowers and Bulgarian Bandits added.
-Added Officers to all units recruitable from City Watch and below.
-Made more Ancillaries transferable.
-Added more Victory Conditions.
El mod se descarga en dos partes. Link original aquí (encontraréis más imágenes y los dos links de descarga): [Tienes que estar registrado y conectado para ver este vínculo]