Major Features - See Preview thread for details
- Population system added
- Battle overhaul - hoplites/pikes improved, formation attack removed, animations and overall battle dynamics vastly improved
- New Grand campaign scenario and map added
- Many new playable factions and roster overhauls
- New unit cards for many units, still WIP
- Buildings/income overhaul - new special region buildings
- New trait system
- New politics system
- Improvements and variations added to minor and major faction rosters across the board.
- Specialized starts for some player factions based on difficulty level.
- Improved load times for save games and from battle to campaign.
- Too many to list! Seriously, hundreds of minor fixes and changes across the board to polish the mod.
- The best way to understand this update is to try it - simple as that!
Work in Progress
- We are still working on the beta to include new features and will be actively tracking and fixings bugs and problems.
- Some features still WIP - Hellenic factions overhaul for various rosters, Tribal unification idea, client state levies reintroduced, and other ideas also
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